
Affiliates |
ENCHANTING |
STONE ESSENCE
This is the strongest essence. Endows an item with the stone property. Will increase its strength (STR) and endurance on the battlefield. This essence can no longer be combined with the wind, fire, or water essence.

FIRE ESSENCE
This is the most powerful essence. Endows an item with the flame Property. Will increase ones critical attack (CRIT) and resilience on the battlefield. This essence can no longer be combined with the stone, wind, water or ice essence.

ICE ESSENCE
This is the most nullifying essence. Endows an item with the ice Property. Will decrease the effectiveness (NULL) and accuracy of other essences on the battlefield. This essence can no longer be combined with the stone, wind, fire or water essence.

LIGHT ESSENCE
This is the most purifyting essence. Endows an item with the holy Property. Will increase the health (HP) and life of other essences on the battlefield. This essence can no longer be combined with the stone, blood, voodoo, dark, or fire essence.

VOODOO ESSENCE
This is the most deadily essence. Endows an item with the Voodoo Property. Will increase the damage over time (DOT) on the battlefield. This essence cannot be combined with any other essence.

WIND ESSENCE
This is the quickest essence. Endows an item with the air Property. Will increase ones agility (AGI) and evasion on the battlefield. This essence can no longer be combined with the stone, fire or water essence.

WATER ESSENCE
This is the most resistant essence. Endows an item with the water Property. Will increase the dexterity (DEX) and accuracy on the battlefield. This essence can no longer be combined with the stone, wind, fire or ice essence.

DARK ESSENCE
This is the most evil essence. Endows an item with the Shadow Property. Will increase the attack (ATK) and damage on the battlefield. This essence can no longer be combined with the light essence.

BLOOD ESSENCE
This is the most vital essence. Endows an item with the Cursed Sugar Property. Will increase the vitality (VIT) and resistance to pain on the battlefield. This essence can only be combined with the fire, dark, or voodoo

ARCANE ESSENCE
Most mysterious essence. Endows an item with the Mystical Property. Will increase the intelligence (INT) and magic on the battlefield. This essence can be combined with any other essence and unlocks ability to combine multiple essences that otherwise can't be combined.

In order to enchant an item one must achieve an essence. An essence can be aquired at various regions depending on the type of essence desired. Each essence can play an important role in combat rather in PVP (Player vs. Player) or PVE (Player vs. Environment. There is no essence that is more important or valuable than another. This is what makes seeking an essence more exciting as there is freedom of selection with no bounds. Before you enchant an item one must first select an essence :
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ENCHANTING for DUMMIES
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When selecting an object to enchant, the player is given a number of choices of what to upgrade. This ultimately will set his/ herself from the crowd. Enchanting essentially allows the players to create their own look, stats, and type of game play at ease and at the same time create depth to the gameplay. In Saiipius Online, a player can select from to following to enchant:
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HEADGEARS [worn on head or face] -
Includes upper (hat/ helmet/hood type gears etc!)
Includes Mid (glasses/ earrings/ eye patch type gears etc!)
Incudes Lower (Assassin mask/ Lower helmet/ scarf type gears etc!)
ARMOR/ CLOTHING [worn on torso or upper body] -
Includes upper (shoulder/ necklace/ cloak type gears etc!)
Includes Mid (full plate armor/ shirt/ vest type gears etc!)
Includes Lower (leg armors/ pants/ kilt type gears etc!)
BOOTS/ SHOES [worn on the feet or lower body] -
Includes Bottom (boots/ sandals/ shoe type gears etc!)
example:
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POTIONS
By enchanting a potion gives a player a choice of how they would like its effects to perform during battle or other game play. [Most MMORPG’s do not have this feature]
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GREATER Healing Potion: Heals player for a larger burst amount HP as opposed to combining a Voodoo essence with a health potion that would have a more progressive healing over time effect.
POTION ENCHANTING CHART
POTION ENCHANTING CHART: Displayed below are examples of various effect outcomes created when a certain essence is combined with a regular healing potion;
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DARKCANDY ESSENCE + HP POTION = Horror Healing Potion [Increases overall health of consumer for a limited time]
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VOODOO ESSENCE + HP POTION = Black Potion [Upon use enable progressive healing over time]
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FIRE ESSENCE + HP Potion = Fahrenheit Health Potion [Depending on how aggressive a player takes damage/ looses its health, it will stabilize HP accordingly]
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STONE ESSENCE + HP Potion = Greater Healing Potion [Larger burst amount of health healed instantly]
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LIGHT ESSENCE + HP POTION = Potion of Spiritual Healing [Fully restores HP upon consumption]
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WIND ESSENCE + HP Potion = Swifter Wind Potion of Healing [Frequent health restored automatically as soon as damage is inflicted on player]
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ICE ESSENCE + HP Potion = Cup of Frostfull Healing [When consumed HP will not be affected until damage surpasses potion defense rating amount]
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WATER ESSENCE + HP Potion = Purified Potion of Healing [Upon use, Hp is restored slowly while not in combat]
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DARK ESSENCE + HP POTION = Abysmal Health Potion [Heals a great amount by taking away a percent of mana] Potion can have negative effects if used with light essence or potions.
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ARCANE ESSENCE + HP POTION = Magical Healing Potion [Will perform any of the other essence + potion combination outcomes at random chance]
